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Mystic Monastery
Land
·
Marvel Super Heroes Commander (MSC)
4%
Decklist Inclusion
Times Brought
403
Decks Running
219
In Decks
2567
Decklist Inclusion
4%
Format
Final zone distribution
122 instances0.8%
Library
63.1%
Battlefield
14.8%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
29 decks
-
2
Zinnia, Valley's Voice
23 decks
-
3
Inspirit, Flagship Vessel
10 decks
-
4
Kilo, Apogee Mind
10 decks
-
5
Dr. Madison Li
9 decks
-
6
Sonic the Hedgehog
8 decks
-
7
The Ur-Dragon
8 decks
-
8
Zedruu the Greathearted
7 decks
-
9
Kratos, Stoic Father
6 decks
-
10
The Tenth Doctor
6 decks
The "good card" funnel
403 brought · 203 playersBrought to game
403
Ever drawn
109
Reached battlefield
87
Still on board at game end
77
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.0pp
Players who cast this card win 25% of the time (n=86) , vs 25% when it never left the library (n=270).
When players drew this card but left it in hand, they won 22% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.4pp; 95% confidence interval -9.0pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=87
33%
T1
13%
T2
8%
T3
8%
T4
5%
T5
29%
T6-9
5%
T10+
Median
3
P25
1
· P75
6
· max
11
Cast same turn as drawn
63%
87 of 100 times cast
87%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.