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Mystic Monastery card art
Live Play Data

Mystic Monastery

Land · Marvel Super Heroes Commander (MSC)
30%
Live Inclusion
Times Brought
1702
Decks Running
785
Median Cast Turn
3
Drawn → Played
76%
Format

First-cast turn

n=333
39%
T1
9%
T2
8%
T3
7%
T4
7%
T5
23%
T6-9
6%
T10+
Median 3 P25 1 · P75 6 · max 18
Cast same turn as drawn 72%

The "good card" funnel

1702 brought · 698 players
Brought to game
1702
Ever drawn
437
Reached battlefield
333
Still on board at game end
306

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.1pp

Players who cast this card win 27% of the time (n=304) , vs 23% when it never left the library (n=1043).

When players drew this card but left it in hand, they won 25% (n=86).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.9pp; 95% confidence interval -1.1pp to +8.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

493 instances
2.0%
Library
62.1%
Battlefield
15.6%
Graveyard
5.1%
Exile

Commanders that played this card

in tracked games
Card text
Mystic Monastery card

Mystic Monastery

Land
This land enters tapped. {T}: Add {U}, {R}, or {W}.
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Arthur Yuan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.