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Part of Tarkir Dragonstorm
·
Sorcery
·
Tarkir: Dragonstorm (TDM)
Card Preview
Nature's Rhythm
Times Brought
910
Decks Running
458
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Nature's Rhythm
Sorcery
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize 



(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Tarkir: Dragonstorm (TDM)
·
Rare
·
Illustrated by Liiga Smilshkalne
Final zone distribution
218 instances1.4%
Library
2.8%
Battlefield
45.4%
Graveyard
11.5%
Exile
Commanders that played this card
in tracked games-
1
Kinnan, Bonder Prodigy
28 decks
-
2
Lumra, Bellow of the Woods
24 decks
-
3
The Unbeatable Squirrel Girl
18 decks
-
4
Thrasios, Triton Hero
17 decks
-
5
Witherbloom, the Balancer
16 decks
-
6
Teval, the Balanced Scale
14 decks
-
7
Flubs, the Fool
12 decks
-
8
The Gitrog Monster
8 decks
-
9
Chatterfang, Squirrel General
7 decks
-
10
Rograkh, Son of Rohgahh
7 decks
The "good card" funnel
910 brought · 401 playersBrought to game
910
Ever drawn
181
Reached battlefield
85
Still on board at game end
6
≥ -0.1pp
Players who cast this card win 32% of the time (n=70) , vs 26% when it never left the library (n=481).
When players drew this card but left it in hand, they won 27% (n=73).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -0.1pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=85
4%
T1
6%
T2
13%
T3
11%
T4
15%
T5
47%
T6-9
5%
T10+
Median
6
P25
4
· P75
7
· max
13
Cast same turn as drawn
37%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.