collections_bookmark
Part of Teenage Mutant Ninja Turtles
: Add
.
,
: Exile target creature you own.
,
, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.
Live Play Data
Northampton Farm
Land
·
Teenage Mutant Ninja Turtles (TMT)
0%
Live Inclusion
Times Brought
141
Decks Running
59
Median Cast Turn
4.0
Drawn → Played
87%
Format
First-cast turn
n=34
9%
T1
21%
T2
12%
T3
21%
T4
12%
T5
24%
T6-9
3%
T10+
Median
4.0
P25
2
· P75
6
· max
11
Cast same turn as drawn
39%
The "good card" funnel
141 brought · 55 playersBrought to game
141
Ever drawn
39
Reached battlefield
34
Still on board at game end
29
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -24.2pp
Players who cast this card win 32% of the time (n=33) , vs 38% when it never left the library (n=87).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.8pp; 95% confidence interval -24.2pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
44 instances65.9%
Battlefield
13.6%
Graveyard
13.6%
Exile
6.8%
Hand
Commanders that played this card
in tracked games-
1
Lumra, Bellow of the Woods
6 decks
-
2
Itazura, Lingering Wick
4 decks
-
3
Leonardo, the Balance
4 decks
-
4
Dack Fayden, Helping Hand
3 decks
-
5
Heroes in a Half Shell
3 decks
- 6 Zhulodok, Void Gorger 3 decks
-
7
Splinter, Radical Rat
2 decks
-
8
Voja, Jaws of the Conclave
2 decks
-
9
Abdel Adrian, Gorion's Ward
1 decks
-
10
Auntie Ool, Cursewretch
1 decks
Card text
Northampton Farm
Land
Teenage Mutant Ninja Turtles (TMT)
·
Rare
·
Illustrated by Marina Ortega Lorente
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.