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Part of Fallout
·
Artifact
·
Secret Lair Drop (SLD)
,
: Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Card Preview
Nuka-Cola Vending Machine
Times Brought
256
Decks Running
151
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Nuka-Cola Vending Machine
Artifact
Secret Lair Drop (SLD)
·
Rare
·
Illustrated by Bartek Fedyczak
Final zone distribution
45 instances60.0%
Battlefield
22.2%
Graveyard
17.8%
Hand
Commanders that played this card
in tracked games-
1
Ragost, Deft Gastronaut
17 decks
-
2
Chatterfang, Squirrel General
12 decks
-
3
Dr. Madison Li
12 decks
-
4
Frodo, Adventurous Hobbit
9 decks
-
5
Mr. House, President and CEO
9 decks
-
6
Camellia, the Seedmiser
7 decks
-
7
Ygra, Eater of All
7 decks
-
8
Sam, Loyal Attendant
5 decks
-
9
The Cabbage Merchant
5 decks
-
10
Michelangelo, the Heart
4 decks
The "good card" funnel
256 brought · 140 playersBrought to game
256
Ever drawn
40
Reached battlefield
32
Still on board at game end
27
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.3pp
Players who cast this card win 35% of the time (n=27) , vs 21% when it never left the library (n=155).
Observed gap +13.9pp; 95% confidence interval +4.3pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
6%
T2
13%
T3
13%
T4
22%
T5
34%
T6-9
13%
T10+
Median
5.0
P25
4
· P75
7
· max
15
On curve
19%
(4 / 32 cast on T3)
Cast same turn as drawn
50%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.