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Part of Fallout
·
Artifact — Equipment
·
Fallout (PIP)
Card Preview
Nuka-Nuke Launcher
0%
Decklist Inclusion
Times Brought
141
Decks Running
73
In Decks
454
Decklist Inclusion
0%
Format
Card text
Nuka-Nuke Launcher
Artifact — Equipment
Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell.
Equip 
Fallout (PIP)
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Rare
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Illustrated by Uriah Voth
Final zone distribution
35 instances2.9%
Library
31.4%
Battlefield
40.0%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
52 decks
-
2
Agent Frank Horrigan
3 decks
-
3
Atraxa, Praetors' Voice
2 decks
-
4
The Ghoul, Gunslinger
2 decks
-
5
Adelbert Steiner
1 decks
-
6
Alexios, Deimos of Kosmos
1 decks
-
7
Bruenor Battlehammer
1 decks
-
8
Dogmeat, Ever Loyal
1 decks
-
9
Felix Five-Boots
1 decks
- 10 Graaz, Unstoppable Juggernaut 1 decks
The "good card" funnel
141 brought · 69 playersBrought to game
141
Ever drawn
28
Reached battlefield
18
Still on board at game end
11
≥ -16.4pp
Players who cast this card win 10% of the time (n=15) , vs 12% when it never left the library (n=85).
Observed gap -1.8pp; 95% confidence interval -16.4pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
18 of 100 times cast
18%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.