collections_bookmark
Part of Lorwyn Eclipsed
·
Creature — Goat
·
Lorwyn Eclipsed Commander (ECC)
Card Preview
Oft-Nabbed Goat
Times Brought
119
Decks Running
59
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
32 instances3.1%
Library
15.6%
Battlefield
43.8%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
42 decks
-
2
Deadpool, Trading Card
3 decks
-
3
The Reaper, King No More
3 decks
-
4
Queen Marchesa
2 decks
-
5
Belbe, Corrupted Observer
1 decks
-
6
Elas il-Kor, Sadistic Pilgrim
1 decks
-
7
Judith, Carnage Connoisseur
1 decks
-
8
Liliana, Heretical Healer // Liliana, Defiant Necromancer
1 decks
-
9
Mister Negative
1 decks
-
10
Nethroi, Apex of Death
1 decks
The "good card" funnel
120 brought · 56 playersBrought to game
120
Ever drawn
30
Reached battlefield
20
Still on board at game end
5
Once cast, 25% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -20.8pp
Players who cast this card win 20% of the time (n=19) , vs 28% when it never left the library (n=74).
Observed gap -8.6pp; 95% confidence interval -20.8pp to +3.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
25%
T2
20%
T3
10%
T4
5%
T5
10%
T6-9
30%
T10+
Median
4.0
P25
3
· P75
10
· max
14
On curve
25%
(5 / 20 cast on T2)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.