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Oft-Nabbed Goat card art
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Oft-Nabbed Goat

{1} {B} · Creature — Goat · Lorwyn Eclipsed Commander (ECC)
Times Brought
294
Decks Running
169
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Oft-Nabbed Goat card

Oft-Nabbed Goat

{1} {B}
Creature — Goat
{1}: Draw a card. Gain control of this creature and put a -1/-1 counter on it. Only your opponents may activate this ability and only as a sorcery. When this creature dies, if it had one or more -1/-1 counters on it, its owner draws that many cards and each other player loses that much life.
0 / 5
Lorwyn Eclipsed Commander (ECC) · Rare · Illustrated by Mariah Tekulve

Final zone distribution

69 instances
2.9%
Library
21.7%
Battlefield
44.9%
Graveyard
7.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

295 brought · 159 players
Brought to game
295
Ever drawn
65
Reached battlefield
44
Still on board at game end
15

Once cast, 34% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.5pp

Players who cast this card win 20% of the time (n=32) , vs 24% when it never left the library (n=166).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.3pp; 95% confidence interval -13.5pp to +4.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=44
5%
T1
25%
T2
16%
T3
7%
T4
7%
T5
23%
T6-9
18%
T10+
Median 4.0 P25 2 · P75 8 · max 14
On curve 30% (11 / 44 cast on T2) Cast same turn as drawn 38%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.