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Okoye, Mighty and Adored card art
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Okoye, Mighty and Adored

{2} {G} {W} · Legendary Creature — Human Warrior Hero · Marvel Super Heroes Commander (MSC)
Times Brought
349
Decks Running
181
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Okoye, Mighty and Adored card

Okoye, Mighty and Adored

{2} {G} {W}
Legendary Creature — Human Warrior Hero
When Okoye enters, you become the monarch. At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever that creature attacks the monarch this turn, it gains double strike and trample until end of turn.
3 / 3
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Aniekan Udofia

Final zone distribution

76 instances
1.3%
Library
46.1%
Battlefield
23.7%
Graveyard
1.3%
Exile

The "good card" funnel

349 brought · 168 players
Brought to game
349
Ever drawn
73
Reached battlefield
56
Still on board at game end
35

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.9pp

Players who cast this card win 23% of the time (n=43) , vs 29% when it never left the library (n=190).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -5.6pp; 95% confidence interval -13.9pp to +2.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=56
4%
T1
2%
T2
11%
T3
14%
T4
4%
T5
57%
T6-9
9%
T10+
Median 6.0 P25 4 · P75 7 · max 11
On curve 30% (8 / 56 cast on T4) Cast same turn as drawn 27%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.