collections_bookmark
Part of Edge of Eternities
·
Sorcery
·
Edge of Eternities Commander (EOC)
Card Preview
Organic Extinction
1%
Decklist Inclusion
Times Brought
272
Decks Running
137
In Decks
1144
Decklist Inclusion
1%
Format
Final zone distribution
50 instances6.0%
Library
6.0%
Battlefield
40.0%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
20 decks
-
2
Kilo, Apogee Mind
19 decks
-
3
Mr. House, President and CEO
14 decks
-
4
Mendicant Core, Guidelight
13 decks
-
5
Breya, Etherium Shaper
10 decks
-
6
Shorikai, Genesis Engine
8 decks
-
7
Urza, Chief Artificer
6 decks
-
8
Morska, Undersea Sleuth
5 decks
-
9
Optimus Prime, Hero // Optimus Prime, Autobot Leader
4 decks
-
10
Urtet, Remnant of Memnarch
4 decks
The "good card" funnel
272 brought · 128 playersBrought to game
272
Ever drawn
45
Reached battlefield
20
Still on board at game end
3
≥ -5.8pp
Players who cast this card win 33% of the time (n=20) , vs 19% when it never left the library (n=204).
When players drew this card but left it in hand, they won 38% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.0pp; 95% confidence interval -5.8pp to +31.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
0%
T2
0%
T3
0%
T4
5%
T5
75%
T6-9
20%
T10+
Median
8.0
P25
7
· P75
9
· max
14
On curve
85%
(1 / 20 cast on T10)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.