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Part of Edge of Eternities
·
Sorcery
·
Edge of Eternities Commander (EOC)
Live Play Data
Organic Extinction
3%
Live Inclusion
Times Brought
1321
Decks Running
589
Median Cast Turn
8.0
Drawn → Played
50%
Format
First-cast turn
n=142
0%
T1
0%
T2
0%
T3
2%
T4
6%
T5
70%
T6-9
22%
T10+
Median
8.0
P25
7
· P75
9
· max
17
On curve
85%
(9 / 142 cast on T10)
Cast same turn as drawn
22%
The "good card" funnel
1321 brought · 516 playersBrought to game
1321
Ever drawn
285
Reached battlefield
142
Still on board at game end
13
≥ +1.9pp
Players who cast this card win 32% of the time (n=131) , vs 22% when it never left the library (n=903).
When players drew this card but left it in hand, they won 28% (n=127).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.6pp; 95% confidence interval +1.9pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
316 instances3.8%
Library
4.1%
Battlefield
47.2%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
94 decks
-
2
Kilo, Apogee Mind
65 decks
-
3
Mr. House, President and CEO
52 decks
-
4
Mendicant Core, Guidelight
45 decks
-
5
Urtet, Remnant of Memnarch
43 decks
-
6
Shorikai, Genesis Engine
39 decks
-
7
Breya, Etherium Shaper
29 decks
-
8
Optimus Prime, Hero // Optimus Prime, Autobot Leader
23 decks
-
9
Urza, Chief Artificer
17 decks
-
10
Vraska, Soul of Stone
17 decks
Card text
Organic Extinction
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Destroy all nonartifact creatures.
Edge of Eternities Commander (EOC)
·
Rare
·
Illustrated by Cristi Balanescu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.