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Part of Edge of Eternities
·
Sorcery
·
Edge of Eternities Commander (EOC)
Card Preview
Organic Extinction
Times Brought
864
Decks Running
396
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Organic Extinction
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Destroy all nonartifact creatures.
Edge of Eternities Commander (EOC)
·
Rare
·
Illustrated by Cristi Balanescu
Final zone distribution
165 instances1.2%
Library
4.2%
Battlefield
46.7%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
74 decks
-
2
Kilo, Apogee Mind
57 decks
-
3
Mr. House, President and CEO
29 decks
-
4
Mendicant Core, Guidelight
27 decks
-
5
Shorikai, Genesis Engine
26 decks
-
6
Urtet, Remnant of Memnarch
24 decks
-
7
Breya, Etherium Shaper
14 decks
-
8
Morska, Undersea Sleuth
13 decks
-
9
Urza, Chief Artificer
13 decks
-
10
Vraska, Soul of Stone
12 decks
The "good card" funnel
864 brought · 354 playersBrought to game
864
Ever drawn
153
Reached battlefield
68
Still on board at game end
7
≥ -3.0pp
Players who cast this card win 27% of the time (n=46) , vs 22% when it never left the library (n=521).
When players drew this card but left it in hand, they won 24% (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -3.0pp to +12.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=68
0%
T1
0%
T2
1%
T3
0%
T4
4%
T5
82%
T6-9
12%
T10+
Median
7.0
P25
7
· P75
8
· max
30
On curve
90%
(1 / 68 cast on T10)
Cast same turn as drawn
21%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.