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Part of Commander Legends: Battle for Baldur's Gate
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Artifact — Equipment
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Pact Weapon
Times Brought
116
Decks Running
80
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Pact Weapon
Artifact — Equipment
As long as this Equipment is attached to a creature, you don't lose the game for having 0 or less life.
Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.
Equip—Discard a card.
Commander Legends: Battle for Baldur's Gate (CLB)
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Mythic
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Illustrated by Volkan Baǵa
Final zone distribution
27 instances3.7%
Library
40.7%
Battlefield
25.9%
Graveyard
29.6%
Hand
Commanders that played this card
in tracked games-
1
Cecil, Dark Knight // Cecil, Redeemed Paladin
10 decks
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2
K'rrik, Son of Yawgmoth
5 decks
-
3
Betor, Ancestor's Voice
4 decks
-
4
Kotis, the Fangkeeper
4 decks
-
5
Skithiryx, the Blight Dragon
4 decks
-
6
Mister Negative
2 decks
-
7
Mortarion, Daemon Primarch
2 decks
-
8
Rowan, Scion of War
2 decks
-
9
Selenia, Dark Angel
2 decks
-
10
Symbiote Spider-Man
2 decks
The "good card" funnel
117 brought · 77 playersBrought to game
117
Ever drawn
24
Reached battlefield
17
Still on board at game end
11
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.