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Part of Marvel Super Heroes
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Artifact — Equipment
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Marvel Super Heroes Commander (MSC)
Live Play Data
Panther Habit
1%
Live Inclusion
Times Brought
209
Decks Running
97
Median Cast Turn
7
Drawn → Played
79%
Format
First-cast turn
n=41
0%
T1
2%
T2
7%
T3
17%
T4
12%
T5
44%
T6-9
17%
T10+
Median
7
P25
4
· P75
8
· max
13
On curve
27%
(7 / 41 cast on T4)
Cast same turn as drawn
35%
The "good card" funnel
209 brought · 88 playersBrought to game
209
Ever drawn
52
Reached battlefield
41
Still on board at game end
32
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.7pp
Players who cast this card win 41% of the time (n=36) , vs 20% when it never left the library (n=136).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.1pp; 95% confidence interval +4.7pp to +37.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
57 instances1.8%
Library
56.1%
Battlefield
14.0%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
68 decks
-
2
Alexios, Deimos of Kosmos
2 decks
-
3
Anti-Venom, Horrifying Healer
2 decks
-
4
Cloud, Ex-SOLDIER
2 decks
-
5
Jennifer Walters // The Sensational She-Hulk
2 decks
-
6
Tony Stark // The Invincible Iron Man
2 decks
-
7
Anzrag, the Quake-Mole
1 decks
-
8
Ashling the Pilgrim
1 decks
-
9
Blor the Impervious
1 decks
-
10
Captain America, First Avenger
1 decks
Card text
Panther Habit
Artifact — Equipment
If equipped creature would be dealt damage, prevent that damage and put that many +1/+1 counters on it.
Equip 
Marvel Super Heroes Commander (MSC)
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Rare
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Illustrated by Smirtouille
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.