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Panther Robot card art
Live Play Data

Panther Robot

{10} · Artifact Creature — Cat Robot · Marvel Super Heroes Commander (MSC)
1%
Live Inclusion
Times Brought
533
Decks Running
223
Median Cast Turn
7.0
Drawn → Played
79%
Format

First-cast turn

n=94
1%
T1
0%
T2
2%
T3
3%
T4
13%
T5
66%
T6-9
15%
T10+
Median 7.0 P25 6 · P75 9 · max 15
On curve 90% (5 / 94 cast on T10) Cast same turn as drawn 37%

The "good card" funnel

533 brought · 200 players
Brought to game
533
Ever drawn
119
Reached battlefield
94
Still on board at game end
56

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.1pp

Players who cast this card win 26% of the time (n=85) , vs 23% when it never left the library (n=335).

When players drew this card but left it in hand, they won 12% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.5pp; 95% confidence interval -6.1pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

126 instances
0.8%
Library
44.4%
Battlefield
31.0%
Graveyard
5.6%
Exile
Card text
Panther Robot card

Panther Robot

{10}
Artifact Creature — Cat Robot
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Reach, trample
8 / 8
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Andreia Ugrai

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.