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Part of Bloomburrow
·
Creature — Elf Archer
·
Kaldheim Commander (KHC)
Card Preview
Poison-Tip Archer
Times Brought
208
Decks Running
121
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Poison-Tip Archer
Creature — Elf Archer
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life.
2 / 3
Kaldheim Commander (KHC)
·
Uncommon
·
Illustrated by Dmitry Burmak
Final zone distribution
35 instances5.7%
Library
34.3%
Battlefield
20.0%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
30 decks
-
2
Hazel of the Rootbloom
27 decks
-
3
Chatterfang, Squirrel General
13 decks
-
4
High Perfect Morcant
7 decks
-
5
The Serpent Society
7 decks
-
6
Dina, Soul Steeper
3 decks
-
7
Meren of Clan Nel Toth
3 decks
-
8
Slimefoot, the Stowaway
3 decks
-
9
Ghave, Guru of Spores
2 decks
-
10
Grismold, the Dreadsower
2 decks
The "good card" funnel
208 brought · 122 playersBrought to game
208
Ever drawn
34
Reached battlefield
20
Still on board at game end
12
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
First-cast turn
n=20
0%
T1
0%
T2
10%
T3
15%
T4
15%
T5
50%
T6-9
10%
T10+
Median
6.0
P25
5
· P75
7
· max
15
On curve
25%
(3 / 20 cast on T4)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.