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Prosperous Innkeeper card art
Live Play Data

Prosperous Innkeeper

{1} {G} · Creature — Halfling Citizen · Adventures in the Forgotten Realms (AFR)
3%
Live Inclusion
Times Brought
934
Decks Running
409
Median Cast Turn
4
Drawn → Played
76%
Format

First-cast turn

n=131
9%
T1
21%
T2
15%
T3
8%
T4
6%
T5
32%
T6-9
9%
T10+
Median 4 P25 2 · P75 7 · max 15
On curve 30% (27 / 131 cast on T2) Cast same turn as drawn 42%

The "good card" funnel

934 brought · 425 players
Brought to game
934
Ever drawn
173
Reached battlefield
131
Still on board at game end
57

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.5pp

Players who cast this card win 29% of the time (n=115) , vs 25% when it never left the library (n=642).

When players drew this card but left it in hand, they won 25% (n=34).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.8pp; 95% confidence interval -3.5pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

188 instances
1.1%
Library
30.3%
Battlefield
40.4%
Graveyard
8.5%
Exile

Commanders that played this card

in tracked games
Card text
Prosperous Innkeeper card

Prosperous Innkeeper

{1} {G}
Creature — Halfling Citizen
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever another creature you control enters, you gain 1 life.
1 / 1
Adventures in the Forgotten Realms (AFR) · Uncommon · Illustrated by Eric Deschamps

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.