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Part of Bloomburrow
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Creature — Halfling Citizen
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Adventures in the Forgotten Realms (AFR)
Card Preview
Prosperous Innkeeper
Times Brought
413
Decks Running
161
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Prosperous Innkeeper
Creature — Halfling Citizen
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever another creature you control enters, you gain 1 life.
1 / 1
Adventures in the Forgotten Realms (AFR)
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Uncommon
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Illustrated by Eric Deschamps
Final zone distribution
67 instances59.7%
Battlefield
25.4%
Graveyard
1.5%
Exile
13.4%
Hand
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
32 decks
-
2
Chatterfang, Squirrel General
25 decks
-
3
Trostani, Selesnya's Voice
25 decks
-
4
Frodo, Adventurous Hobbit
23 decks
-
5
Blech, Loafing Pest
13 decks
-
6
Bilbo, Birthday Celebrant
10 decks
-
7
The Unbeatable Squirrel Girl
10 decks
-
8
Sam, Loyal Attendant
8 decks
-
9
The Notary Hobbits
6 decks
-
10
Dina, Soul Steeper
4 decks
The "good card" funnel
413 brought · 181 playersBrought to game
413
Ever drawn
66
Reached battlefield
58
Still on board at game end
40
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.9pp
Players who cast this card win 27% of the time (n=51) , vs 25% when it never left the library (n=265).
Observed gap +2.4pp; 95% confidence interval -4.9pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=58
12%
T1
12%
T2
28%
T3
7%
T4
10%
T5
26%
T6-9
5%
T10+
Median
3.0
P25
3
· P75
6
· max
11
On curve
24%
(7 / 58 cast on T2)
Cast same turn as drawn
42%
58 of 100 times cast
57%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.