Protean Hulk card art
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Protean Hulk

{5} {G} {G} · Creature — Beast · Ravnica Remastered (RVR)
Times Brought
217
Decks Running
103
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Protean Hulk card

Protean Hulk

{5} {G} {G}
Creature — Beast
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
6 / 6
Ravnica Remastered (RVR) · Mythic · Illustrated by Matt Cavotta

Final zone distribution

54 instances
7.4%
Library
14.8%
Battlefield
37.0%
Graveyard
5.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

217 brought · 107 players
Brought to game
217
Ever drawn
46
Reached battlefield
22
Still on board at game end
8

Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.6pp

Players who cast this card win 33% of the time (n=19) , vs 24% when it never left the library (n=119).

When players drew this card but left it in hand, they won 20% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.9pp; 95% confidence interval -2.6pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
5%
T1
5%
T2
5%
T3
18%
T4
23%
T5
41%
T6-9
5%
T10+
Median 5.0 P25 4 · P75 7 · max 13
On curve 86% (3 / 22 cast on T7)

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.