collections_bookmark
Part of Final Fantasy
·
Instant
·
Final Fantasy Commander (FIC)
Card Preview
Protection Magic
Times Brought
515
Decks Running
219
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Protection Magic
Instant
Put a shield counter on each of up to three target creatures. (If a creature with a shield counter would be dealt damage or destroyed, remove a shield counter from it instead.)
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Mikio Masuda
Final zone distribution
101 instances7.9%
Library
9.9%
Battlefield
43.6%
Graveyard
1.0%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
146 decks
-
2
Yuna, Grand Summoner
29 decks
-
3
Auron, Venerated Guardian
3 decks
-
4
Denry Klin, Editor in Chief
3 decks
-
5
Y'shtola, Night's Blessed
3 decks
-
6
Choco, Seeker of Paradise
2 decks
-
7
Lightning, Army of One
2 decks
-
8
Sen Triplets
2 decks
-
9
Storm, Windrider
2 decks
-
10
Aerith Gainsborough
1 decks
The "good card" funnel
515 brought · 202 playersBrought to game
515
Ever drawn
98
Reached battlefield
54
Still on board at game end
10
≥ -3.5pp
Players who cast this card win 32% of the time (n=39) , vs 27% when it never left the library (n=296).
When players drew this card but left it in hand, they won 27% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.6pp; 95% confidence interval -3.5pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=54
0%
T1
0%
T2
2%
T3
9%
T4
17%
T5
57%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
8
· max
16
On curve
0%
(0 / 54 cast on T2)
Cast same turn as drawn
21%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.