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Part of Lorwyn Eclipsed
·
Enchantment
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Puca's Covenant
1%
Live Inclusion
Times Brought
177
Decks Running
75
Median Cast Turn
7.5
Drawn → Played
51%
Format
First-cast turn
n=24
0%
T1
4%
T2
0%
T3
8%
T4
0%
T5
63%
T6-9
25%
T10+
Median
7.5
P25
7
· P75
10
· max
11
On curve
4%
(0 / 24 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
177 brought · 68 playersBrought to game
177
Ever drawn
47
Reached battlefield
24
Still on board at game end
21
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.9pp
Players who cast this card win 15% of the time (n=22) , vs 17% when it never left the library (n=103).
When players drew this card but left it in hand, they won 3% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.7pp; 95% confidence interval -16.9pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
59 instances3.4%
Library
35.6%
Battlefield
30.5%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
58 decks
-
2
The Reaper, King No More
8 decks
-
3
Hakbal of the Surging Soul
2 decks
-
4
High Perfect Morcant
2 decks
-
5
Gorma, the Gullet
1 decks
-
6
Hulk, Brutal Brawler
1 decks
-
7
Mikey & Leo, Chaos & Order
1 decks
-
8
Renata, Called to the Hunt
1 decks
-
9
Zimone, Infinite Analyst
1 decks
Card text
Puca's Covenant
Enchantment
Whenever a creature you control with a counter on it dies, you may return another target permanent card with mana value less than or equal to the number of counters on that creature from your graveyard to your hand. Do this only once each turn.
Lorwyn Eclipsed Commander (ECC)
·
Rare
·
Illustrated by Daria Aksenova
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.