Rampaging Baloths
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
145 instancesCommanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
38 decks
-
2
Bello, Bard of the Brambles
32 decks
-
3
Aesi, Tyrant of Gyre Strait
24 decks
-
4
Tifa Lockhart
15 decks
-
5
Szarel, Genesis Shepherd
14 decks
-
6
Omnath, Locus of Rage
12 decks
-
7
Toph, the First Metalbender
11 decks
-
8
Omo, Queen of Vesuva
10 decks
-
9
Sméagol, Helpful Guide
10 decks
-
10
Adrix and Nev, Twincasters
9 decks
The "good card" funnel
721 brought · 308 playersOnce cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 29% of the time (n=76) , vs 25% when it never left the library (n=458).
When players drew this card but left it in hand, they won 24% (n=39) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.7pp; 95% confidence interval -2.3pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=89Full analysis unlocks as more games are tracked. Stats refresh nightly.