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Rampaging Baloths card art
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Rampaging Baloths

{4} {G} {G} · Creature — Beast · Edge of Eternities Commander (EOC)
Times Brought
2042
Decks Running
990
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Rampaging Baloths card

Rampaging Baloths

{4} {G} {G}
Creature — Beast
Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
6 / 6
Edge of Eternities Commander (EOC) · Rare · Illustrated by Steve Prescott

Final zone distribution

473 instances
3.4%
Library
35.5%
Battlefield
24.1%
Graveyard
5.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

2043 brought · 848 players
Brought to game
2043
Ever drawn
428
Reached battlefield
266
Still on board at game end
168

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.6pp

Players who cast this card win 29% of the time (n=207) , vs 25% when it never left the library (n=1131).

When players drew this card but left it in hand, they won 25% (n=124).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.3pp; 95% confidence interval +0.6pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=266
1%
T1
1%
T2
4%
T3
7%
T4
20%
T5
52%
T6-9
15%
T10+
Median 6.0 P25 5 · P75 8 · max 16
On curve 51% (47 / 266 cast on T6) Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.