Razortide Bridge
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Razortide Bridge
Final zone distribution
179 instancesCommanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
75 decks
-
2
Kilo, Apogee Mind
61 decks
-
3
Dr. Madison Li
33 decks
-
4
Mendicant Core, Guidelight
31 decks
-
5
Urza, Chief Artificer
26 decks
-
6
Shorikai, Genesis Engine
21 decks
-
7
Urtet, Remnant of Memnarch
21 decks
-
8
Breya, Etherium Shaper
17 decks
-
9
Optimus Prime, Hero // Optimus Prime, Autobot Leader
7 decks
-
10
Whtz, the Bibliophile
7 decks
The "good card" funnel
858 brought · 376 playersOnce cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 23% of the time (n=95) , vs 21% when it never left the library (n=476).
When players drew this card but left it in hand, they won 22% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.9pp; 95% confidence interval -3.5pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.