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Part of Marvel Super Heroes
·
Sorcery
·
Commander Legends (CMR)
Live Play Data
Relentless Assault
2%
Live Inclusion
Times Brought
1270
Decks Running
534
Median Cast Turn
6
Drawn → Played
41%
Format
First-cast turn
n=109
1%
T1
0%
T2
4%
T3
12%
T4
16%
T5
57%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
15
On curve
17%
(13 / 109 cast on T4)
Cast same turn as drawn
30%
The "good card" funnel
1270 brought · 496 playersBrought to game
1270
Ever drawn
267
Reached battlefield
109
Still on board at game end
23
≥ +11.0pp
Players who cast this card win 47% of the time (n=103) , vs 26% when it never left the library (n=840).
When players drew this card but left it in hand, they won 16% (n=150).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.5pp; 95% confidence interval +11.0pp to +30.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
294 instances2.0%
Library
7.8%
Battlefield
41.5%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Raph & Mikey, Troublemakers
40 decks
-
2
Yusri, Fortune's Flame
24 decks
-
3
Cosmic Spider-Man
23 decks
-
4
Krenko, Mob Boss
16 decks
-
5
Narset, Enlightened Master
14 decks
-
6
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
13 decks
-
7
Kratos, God of War
12 decks
-
8
Ingris Stingerquill
11 decks
-
9
Isshin, Two Heavens as One
11 decks
-
10
Smaug the Magnificent
11 decks
Card text
Relentless Assault
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Commander Legends (CMR)
·
Rare
·
Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.