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Part of The Lost Caverns of Ixalan
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Creature — Angel
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The Lost Caverns of Ixalan (LCI)
Live Play Data
Resplendent Angel
3%
Live Inclusion
Times Brought
807
Decks Running
405
Median Cast Turn
5.0
Drawn → Played
76%
Format
First-cast turn
n=126
2%
T1
6%
T2
16%
T3
19%
T4
13%
T5
33%
T6-9
10%
T10+
Median
5.0
P25
4
· P75
7
· max
22
On curve
24%
(20 / 126 cast on T3)
Cast same turn as drawn
29%
The "good card" funnel
807 brought · 373 playersBrought to game
807
Ever drawn
166
Reached battlefield
126
Still on board at game end
54
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.4pp
Players who cast this card win 33% of the time (n=112) , vs 25% when it never left the library (n=535).
When players drew this card but left it in hand, they won 20% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval -1.4pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
188 instances3.7%
Library
28.7%
Battlefield
35.1%
Graveyard
13.8%
Exile
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
152 decks
-
2
Giada, Font of Hope
107 decks
-
3
Bre of Clan Stoutarm
12 decks
-
4
Liesa, Shroud of Dusk
12 decks
-
5
Sigarda, Font of Blessings
11 decks
-
6
Avacyn, Angel of Hope
9 decks
-
7
Shilgengar, Sire of Famine
9 decks
-
8
Hope Estheim
6 decks
-
9
Aerith Gainsborough
5 decks
-
10
Oloro, Ageless Ascetic
5 decks
Card text
Resplendent Angel
Creature — Angel
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.



: Until end of turn, this creature gets +2/+2 and gains lifelink.
3 / 3
The Lost Caverns of Ixalan (LCI)
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Mythic
·
Illustrated by Victor Adame Minguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.