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Part of The Lost Caverns of Ixalan
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Creature — Angel
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The Lost Caverns of Ixalan (LCI)
Card Preview
Resplendent Angel
Times Brought
631
Decks Running
276
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Resplendent Angel
Creature — Angel
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.



: Until end of turn, this creature gets +2/+2 and gains lifelink.
3 / 3
The Lost Caverns of Ixalan (LCI)
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Mythic
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Illustrated by Victor Adame Minguez
Final zone distribution
130 instances3.1%
Library
43.1%
Battlefield
29.2%
Graveyard
9.2%
Exile
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
102 decks
-
2
Giada, Font of Hope
83 decks
-
3
Shilgengar, Sire of Famine
8 decks
-
4
Sigarda, Font of Blessings
7 decks
-
5
Anti-Venom, Horrifying Healer
6 decks
-
6
Bre of Clan Stoutarm
5 decks
-
7
Hope Estheim
5 decks
-
8
Will, Scion of Peace
4 decks
-
9
Heliod, Sun-Crowned
3 decks
-
10
Oloro, Ageless Ascetic
3 decks
The "good card" funnel
631 brought · 254 playersBrought to game
631
Ever drawn
120
Reached battlefield
99
Still on board at game end
56
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.8pp
Players who cast this card win 28% of the time (n=71) , vs 25% when it never left the library (n=353).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -3.8pp to +8.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=99
0%
T1
9%
T2
22%
T3
12%
T4
8%
T5
40%
T6-9
8%
T10+
Median
5
P25
3
· P75
7
· max
22
On curve
31%
(22 / 99 cast on T3)
Cast same turn as drawn
27%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.