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Part of Final Fantasy
·
Instant
·
Final Fantasy (FIN)
Card Preview
Restoration Magic
1%
Decklist Inclusion
Times Brought
224
Decks Running
107
In Decks
839
Decklist Inclusion
1%
Format
Final zone distribution
56 instances5.4%
Battlefield
51.8%
Graveyard
3.6%
Exile
39.3%
Hand
Commanders that played this card
in tracked games-
1
Hope Estheim
4 decks
-
2
Bre of Clan Stoutarm
3 decks
-
3
Choco, Seeker of Paradise
3 decks
-
4
Lightning, Army of One
3 decks
-
5
Treebeard, Gracious Host
3 decks
-
6
Anti-Venom, Horrifying Healer
2 decks
-
7
Atla Palani, Nest Tender
2 decks
-
8
Baylen, the Haymaker
2 decks
-
9
Carmen, Cruel Skymarcher
2 decks
-
10
Cecil, Dark Knight // Cecil, Redeemed Paladin
2 decks
The "good card" funnel
224 brought · 91 playersBrought to game
224
Ever drawn
53
Reached battlefield
28
Still on board at game end
3
≥ -6.6pp
Players who cast this card win 36% of the time (n=28) , vs 24% when it never left the library (n=161).
When players drew this card but left it in hand, they won 28% (n=25) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.4pp; 95% confidence interval -6.6pp to +29.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
4%
T4
7%
T5
64%
T6-9
25%
T10+
Median
7.5
P25
6
· P75
10
· max
12
On curve
0%
(0 / 28 cast on T1)
Cast same turn as drawn
0%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.