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Righteous Valkyrie card art
Live Play Data

Righteous Valkyrie

{2} {W} · Creature — Angel Cleric · Kaldheim (KHM)
3%
Live Inclusion
Times Brought
1526
Decks Running
682
Median Cast Turn
5.0
Drawn → Played
81%
Format

First-cast turn

n=278
1%
T1
8%
T2
20%
T3
19%
T4
12%
T5
30%
T6-9
12%
T10+
Median 5.0 P25 3 · P75 7 · max 20
On curve 28% (56 / 278 cast on T3) Cast same turn as drawn 36%

The "good card" funnel

1526 brought · 610 players
Brought to game
1526
Ever drawn
345
Reached battlefield
278
Still on board at game end
146

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.8pp

Players who cast this card win 31% of the time (n=246) , vs 24% when it never left the library (n=960).

When players drew this card but left it in hand, they won 30% (n=57).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.8pp; 95% confidence interval +0.8pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

389 instances
2.3%
Library
37.5%
Battlefield
31.4%
Graveyard
11.1%
Exile

Commanders that played this card

in tracked games
Card text
Righteous Valkyrie card

Righteous Valkyrie

{2} {W}
Creature — Angel Cleric
Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
2 / 4
Kaldheim (KHM) · Rare · Illustrated by Chris Rahn

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.