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Part of Foundations Commander Decks
·
Creature — Angel Cleric
·
Kaldheim (KHM)
Card Preview
Righteous Valkyrie
Times Brought
613
Decks Running
268
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Righteous Valkyrie
Creature — Angel Cleric
Flying
Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
2 / 4
Kaldheim (KHM)
·
Rare
·
Illustrated by Chris Rahn
Final zone distribution
120 instances56.7%
Battlefield
29.2%
Graveyard
8.3%
Exile
5.8%
Hand
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
144 decks
-
2
Bruna, the Fading Light
15 decks
-
3
Sigarda, Font of Blessings
12 decks
-
4
Gisela, the Broken Blade
11 decks
-
5
Shilgengar, Sire of Famine
10 decks
-
6
Avacyn, Angel of Hope
7 decks
-
7
Kaalia of the Vast
6 decks
-
8
Seluma, Light of Aysen
6 decks
-
9
Oloro, Ageless Ascetic
5 decks
-
10
Liesa, Shroud of Dusk
4 decks
The "good card" funnel
613 brought · 246 playersBrought to game
613
Ever drawn
106
Reached battlefield
100
Still on board at game end
68
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.4pp
Players who cast this card win 29% of the time (n=74) , vs 27% when it never left the library (n=343).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.8pp; 95% confidence interval -4.4pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=100
1%
T1
17%
T2
19%
T3
11%
T4
14%
T5
31%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
19
On curve
37%
(19 / 100 cast on T3)
Cast same turn as drawn
39%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.