Rites of Flourishing
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Rites of Flourishing
Final zone distribution
59 instancesCommanders that played this card
in tracked games-
1
Ms. Bumbleflower
32 decks
-
2
Kynaios and Tiro of Meletis
11 decks
-
3
Xyris, the Writhing Storm
10 decks
-
4
Avatar Aang // Aang, Master of Elements
8 decks
-
5
Aesi, Tyrant of Gyre Strait
4 decks
-
6
Child of Alara
4 decks
-
7
Princess Twilight Sparkle
3 decks
-
8
Winter, Misanthropic Guide
3 decks
-
9
Yurlok of Scorch Thrash
3 decks
-
10
Kenrith, the Returned King
2 decks
The "good card" funnel
266 brought · 123 playersOnce cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=27) , vs 22% when it never left the library (n=162).
When players drew this card but left it in hand, they won 22% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.9pp; 95% confidence interval -7.2pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33Full analysis unlocks as more games are tracked. Stats refresh nightly.