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Riveteers Ascendancy card art
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Riveteers Ascendancy

{B} {R} {G} · Enchantment · Streets of New Capenna (SNC)
Times Brought
163
Decks Running
87
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Riveteers Ascendancy card

Riveteers Ascendancy

{B} {R} {G}
Enchantment
Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
Streets of New Capenna (SNC) · Rare · Illustrated by Svetlin Velinov

Final zone distribution

35 instances
57.1%
Battlefield
11.4%
Graveyard
5.7%
Exile
25.7%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

163 brought · 87 players
Brought to game
163
Ever drawn
33
Reached battlefield
24
Still on board at game end
20

Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.3pp

Players who cast this card win 38% of the time (n=20) , vs 26% when it never left the library (n=97).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.2pp; 95% confidence interval +0.3pp to +22.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
0%
T1
0%
T2
17%
T3
29%
T4
13%
T5
33%
T6-9
8%
T10+
Median 5.0 P25 4 · P75 8 · max 12
On curve 17% (4 / 24 cast on T3) Cast same turn as drawn 33%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.