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Ruin Grinder card art
Live Play Data

Ruin Grinder

{5} {R} · Artifact Creature — Construct · Commander 2021 (C21)
1%
Live Inclusion
Times Brought
323
Decks Running
168
Median Cast Turn
7
Drawn → Played
50%
Format

First-cast turn

n=51
2%
T1
2%
T2
8%
T3
8%
T4
8%
T5
57%
T6-9
16%
T10+
Median 7 P25 5 · P75 9 · max 17
On curve 37% (5 / 51 cast on T6) Cast same turn as drawn 29%

The "good card" funnel

323 brought · 162 players
Brought to game
323
Ever drawn
102
Reached battlefield
51
Still on board at game end
14

Once cast, 27% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.2pp

Players who cast this card win 22% of the time (n=46) , vs 23% when it never left the library (n=170).

When players drew this card but left it in hand, they won 24% (n=46).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.5pp; 95% confidence interval -13.2pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

124 instances
5.6%
Library
11.3%
Battlefield
45.2%
Graveyard
8.9%
Exile

Commanders that played this card

in tracked games
Card text
Ruin Grinder card

Ruin Grinder

{5} {R}
Artifact Creature — Construct
Menace When this creature dies, each player may discard their hand and draw seven cards. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
7 / 4
Commander 2021 (C21) · Rare · Illustrated by Hector Ortiz

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.