Ruin Grinder
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Ruin Grinder
Final zone distribution
60 instancesCommanders that played this card
in tracked games-
1
Terra, Herald of Hope
59 decks
-
2
Dr. Eggman
9 decks
-
3
Megatron, Tyrant // Megatron, Destructive Force
7 decks
-
4
Celes, Rune Knight
3 decks
-
5
Osgir, the Reconstructor
3 decks
-
6
Bladewing, Deathless Tyrant
2 decks
-
7
Imskir Iron-Eater
2 decks
-
8
Purphoros, Bronze-Blooded
2 decks
-
9
Ruric Thar, the Unbowed
2 decks
-
10
Zilortha, Strength Incarnate
2 decks
The "good card" funnel
201 brought · 101 playersOnce cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=22) , vs 28% when it never left the library (n=107).
When players drew this card but left it in hand, they won 30% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.0pp; 95% confidence interval -9.6pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.