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Part of Final Fantasy
·
Legendary Creature — Human Avatar Soldier
·
Final Fantasy Commander (FIC)
Card Preview
Sephiroth, Fallen Hero
1%
Decklist Inclusion
Times Brought
310
Decks Running
136
In Decks
847
Decklist Inclusion
1%
Format
Card text
Sephiroth, Fallen Hero
Legendary Creature — Human Avatar Soldier
Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5. (Equipment, Auras you control, and counters are modifications.)
The Reunion —
, Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
7 / 5
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Ittoku
Final zone distribution
83 instances3.6%
Library
30.1%
Battlefield
37.3%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
96 decks
-
2
Tifa, Martial Artist
8 decks
-
3
Mog, Moogle Warrior
6 decks
-
4
Sonic the Hedgehog
6 decks
-
5
Lightning, Army of One
5 decks
-
6
Fire Lord Zuko
2 decks
-
7
Iroh, Tea Master
2 decks
-
8
Arcee, Sharpshooter // Arcee, Acrobatic Coupe
1 decks
-
9
Captain America, First Avenger
1 decks
-
10
Commander Mustard
1 decks
The "good card" funnel
310 brought · 126 playersBrought to game
310
Ever drawn
75
Reached battlefield
50
Still on board at game end
25
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.6pp
Players who cast this card win 18% of the time (n=47) , vs 18% when it never left the library (n=191).
When players drew this card but left it in hand, they won 13% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.3pp; 95% confidence interval -11.6pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=50
0%
T1
0%
T2
2%
T3
12%
T4
16%
T5
48%
T6-9
22%
T10+
Median
7.0
P25
5
· P75
9
· max
12
On curve
30%
(8 / 50 cast on T5)
Cast same turn as drawn
13%
50 of 100 times cast
50%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.