collections_bookmark
Part of Bloomburrow
·
Sorcery
·
New Capenna Commander (NCC)
Card Preview
Shamanic Revelation
Times Brought
3182
Decks Running
1526
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Shamanic Revelation
Sorcery
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
New Capenna Commander (NCC)
·
Rare
·
Illustrated by Cynthia Sheppard
Final zone distribution
553 instances2.5%
Library
3.4%
Battlefield
43.9%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
198 decks
-
2
Trostani, Selesnya's Voice
161 decks
-
3
Hazel of the Rootbloom
82 decks
-
4
Atarka, World Render
64 decks
-
5
The Unbeatable Squirrel Girl
52 decks
-
6
Witherbloom, the Balancer
52 decks
-
7
Shroofus Sproutsire
46 decks
-
8
Rin and Seri, Inseparable
42 decks
-
9
Chatterfang, Squirrel General
41 decks
-
10
Beorn the Fierce
26 decks
The "good card" funnel
3183 brought · 1269 playersBrought to game
3183
Ever drawn
522
Reached battlefield
248
Still on board at game end
19
≥ -4.7pp
Players who cast this card win 25% of the time (n=182) , vs 26% when it never left the library (n=1878).
When players drew this card but left it in hand, they won 24% (n=205).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.9pp; 95% confidence interval -4.7pp to +2.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=248
0%
T1
2%
T2
2%
T3
7%
T4
14%
T5
55%
T6-9
19%
T10+
Median
7.0
P25
5
· P75
9
· max
17
On curve
26%
(34 / 248 cast on T5)
Cast same turn as drawn
26%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.