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Part of Marvel Super Heroes
·
Legendary Creature — Human Warrior Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Shang-Chi and the Ten Rings
3%
Live Inclusion
Times Brought
540
Decks Running
273
Median Cast Turn
5.0
Drawn → Played
70%
Format
First-cast turn
n=122
2%
T1
5%
T2
28%
T3
14%
T4
8%
T5
31%
T6-9
12%
T10+
Median
5.0
P25
3
· P75
8
· max
17
On curve
34%
(34 / 122 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
540 brought · 247 playersBrought to game
540
Ever drawn
135
Reached battlefield
94
Still on board at game end
46
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.9pp
Players who cast this card win 24% of the time (n=85) , vs 21% when it never left the library (n=322).
When players drew this card but left it in hand, they won 24% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.4pp; 95% confidence interval -6.9pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
143 instances2.8%
Library
32.2%
Battlefield
32.2%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
221 decks
-
2
Nick Fury, Agent of S.H.I.E.L.D.
10 decks
-
3
Director Nick Fury
8 decks
-
4
King T'Challa // Black Panther, Hope Enduring
8 decks
-
5
Whtz, the Bibliophile
6 decks
-
6
Najeela, the Blade-Blossom
2 decks
-
7
Raffine, Scheming Seer
2 decks
-
8
Willie Lumpkin, Postman
2 decks
-
9
Arna Kennerüd, Skycaptain
1 decks
-
10
Chulane, Teller of Tales
1 decks
Card text
Shang-Chi and the Ten Rings
Legendary Creature — Human Warrior Hero
First strike
Whenever you draw a card, put a +1/+1 counter on Shang-Chi.
When the tenth +1/+1 counter is put on Shang-Chi, you draw five cards and gain 5 life.
2 / 2
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Carissa Susilo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.