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Part of Marvel Super Heroes
·
Legendary Creature — Human Warrior Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Shang-Chi and the Ten Rings
3%
Live Inclusion
Times Brought
229
Decks Running
133
Median Cast Turn
7.0
Drawn → Played
72%
Format
First-cast turn
n=38
0%
T1
0%
T2
11%
T3
21%
T4
11%
T5
32%
T6-9
26%
T10+
Median
7.0
P25
4
· P75
10
· max
17
On curve
11%
(4 / 38 cast on T3)
Cast same turn as drawn
41%
The "good card" funnel
229 brought · 125 playersBrought to game
229
Ever drawn
53
Reached battlefield
38
Still on board at game end
29
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.2pp
Players who cast this card win 26% of the time (n=37) , vs 22% when it never left the library (n=133).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.4pp; 95% confidence interval -10.2pp to +19.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances40.8%
Battlefield
23.9%
Graveyard
8.5%
Exile
22.5%
Hand
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
106 decks
-
2
Director Nick Fury
5 decks
-
3
Shang-Chi and the Ten Rings
5 decks
-
4
King T'Challa // Black Panther, Hope Enduring
4 decks
-
5
Nick Fury, Agent of S.H.I.E.L.D.
4 decks
-
6
Willie Lumpkin, Postman
2 decks
-
7
Gavi, Nest Warden
1 decks
-
8
Katara, the Fearless
1 decks
-
9
Kwain, Itinerant Meddler
1 decks
-
10
Najeela, the Blade-Blossom
1 decks
Card text
Shang-Chi and the Ten Rings
Legendary Creature — Human Warrior Hero
First strike
Whenever you draw a card, put a +1/+1 counter on Shang-Chi.
When the tenth +1/+1 counter is put on Shang-Chi, you draw five cards and gain 5 life.
2 / 2
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Carissa Susilo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.