Shang-Chi and the Ten Rings
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Shang-Chi and the Ten Rings
Final zone distribution
104 instancesCommanders that played this card
in tracked games-
1
Captain America, Team Leader
229 decks
-
2
Whtz, the Bibliophile
8 decks
-
3
Nick Fury, Agent of S.H.I.E.L.D.
7 decks
-
4
Director Nick Fury
6 decks
-
5
King T'Challa // Black Panther, Hope Enduring
4 decks
-
6
Willie Lumpkin, Postman
2 decks
-
7
Brallin, Skyshark Rider
1 decks
-
8
Captain America, First Avenger
1 decks
-
9
Captain America, Living Legend
1 decks
-
10
Crystal, Inhuman Princess
1 decks
The "good card" funnel
520 brought · 266 playersOnce cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 17% of the time (n=52) , vs 26% when it never left the library (n=279).
When players drew this card but left it in hand, they won 37% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -9.0pp; 95% confidence interval -16.2pp to -1.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.