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Shang-Chi, Master of Kung Fu card art
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Shang-Chi, Master of Kung Fu

{1} {G} · Legendary Creature — Human Warrior Hero · Marvel Super Heroes (MSH)
Times Brought
536
Decks Running
235
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Shang-Chi, Master of Kung Fu card

Shang-Chi, Master of Kung Fu

{1} {G}
Legendary Creature — Human Warrior Hero
You may activate abilities of creatures you control as though those creatures had haste. {T}: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.
2 / 2
Marvel Super Heroes (MSH) · Mythic · Illustrated by Lee Woo-chul

Final zone distribution

164 instances
4.3%
Library
61.0%
Battlefield
16.5%
Graveyard
3.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

536 brought · 224 players
Brought to game
536
Ever drawn
157
Reached battlefield
128
Still on board at game end
100

Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.6pp

Players who cast this card win 33% of the time (n=108) , vs 28% when it never left the library (n=253).

When players drew this card but left it in hand, they won 34% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.8pp; 95% confidence interval -0.6pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=134
7%
T1
22%
T2
12%
T3
16%
T4
16%
T5
25%
T6-9
2%
T10+
Median 4.0 P25 2 · P75 6 · max 14
On curve 28% (29 / 134 cast on T2) Cast same turn as drawn 51%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.