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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Human Ninja
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Teenage Mutant Ninja Turtles Eternal (TMC)
Live Play Data
Shredder, Shadow Master
1%
Live Inclusion
Times Brought
515
Decks Running
242
Median Cast Turn
6.0
Drawn → Played
55%
Format
First-cast turn
n=60
0%
T1
0%
T2
3%
T3
8%
T4
17%
T5
57%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
8
· max
11
On curve
28%
(10 / 60 cast on T5)
Cast same turn as drawn
33%
The "good card" funnel
515 brought · 220 playersBrought to game
515
Ever drawn
99
Reached battlefield
54
Still on board at game end
20
Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.2pp
Players who cast this card win 22% of the time (n=51) , vs 17% when it never left the library (n=341).
When players drew this card but left it in hand, they won 26% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.0pp; 95% confidence interval -6.2pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
112 instances1.8%
Library
17.9%
Battlefield
34.8%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
77 decks
-
2
Heroes in a Half Shell
40 decks
-
3
Jin Sakai, Ghost of Tsushima
31 decks
-
4
Dark Leo & Shredder
17 decks
-
5
Deadpool, Trading Card
15 decks
-
6
Splinter, Radical Rat
11 decks
-
7
Michelangelo, the Heart
6 decks
-
8
Super Shredder
5 decks
-
9
Isshin, Two Heavens as One
4 decks
-
10
Yuriko, the Tiger's Shadow
4 decks
Card text
Shredder, Shadow Master
Legendary Creature — Human Ninja
Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat.
Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
5 / 5
Teenage Mutant Ninja Turtles Eternal (TMC)
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Rare
·
Illustrated by Miklós Ligeti
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.