Simic Growth Chamber
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Simic Growth Chamber
Final zone distribution
689 instancesCommanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
94 decks
-
2
Hakbal of the Surging Soul
93 decks
-
3
The Wandering Minstrel
35 decks
-
4
Zimone, Mystery Unraveler
35 decks
-
5
Omo, Queen of Vesuva
33 decks
-
6
Flubs, the Fool
26 decks
-
7
Adrix and Nev, Twincasters
24 decks
-
8
Homer, the Hermit
24 decks
-
9
Omnath, Locus of Creation
24 decks
-
10
Morska, Undersea Sleuth
23 decks
The "good card" funnel
2527 brought · 1018 playersOnce cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=390) , vs 23% when it never left the library (n=1389).
When players drew this card but left it in hand, they won 28% (n=102).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval +0.2pp to +5.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.