Simic Growth Chamber
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Simic Growth Chamber
Final zone distribution
308 instancesCommanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
52 decks
-
2
Aesi, Tyrant of Gyre Strait
44 decks
-
3
Omo, Queen of Vesuva
17 decks
-
4
Zimone, Mystery Unraveler
16 decks
-
5
The Wandering Minstrel
15 decks
-
6
Adrix and Nev, Twincasters
13 decks
-
7
Flubs, the Fool
13 decks
-
8
Grolnok, the Omnivore
11 decks
-
9
Morska, Undersea Sleuth
11 decks
-
10
Omnath, Locus of Creation
10 decks
The "good card" funnel
1180 brought · 498 playersOnce cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=176) , vs 24% when it never left the library (n=655).
When players drew this card but left it in hand, they won 29% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval -1.3pp to +6.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.