Skullwinder
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Skullwinder
Final zone distribution
66 instancesCommanders that played this card
in tracked games-
1
Fynn, the Fangbearer
22 decks
-
2
Omo, Queen of Vesuva
22 decks
-
3
Meren of Clan Nel Toth
12 decks
-
4
Yuma, Proud Protector
12 decks
-
5
Aphelia, Viper Whisperer
8 decks
-
6
Blech, Loafing Pest
4 decks
-
7
Gluntch, the Bestower
4 decks
-
8
Kathril, Aspect Warper
4 decks
-
9
Radagast of Rhosgobel
4 decks
-
10
Ezuri, Claw of Progress
3 decks
The "good card" funnel
271 brought · 129 playersOnce cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 18% of the time (n=29) , vs 24% when it never left the library (n=141).
When players drew this card but left it in hand, they won 25% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.4pp; 95% confidence interval -16.0pp to +3.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.