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Part of Final Fantasy
·
Instant
·
Duel Decks Anthology: Garruk vs. Liliana (GVL)
Live Play Data
Snuff Out
5%
Live Inclusion
Times Brought
2140
Decks Running
1055
Median Cast Turn
7
Drawn → Played
66%
Format
First-cast turn
n=363
0%
T1
1%
T2
4%
T3
12%
T4
14%
T5
53%
T6-9
16%
T10+
Median
7
P25
5
· P75
8
· max
17
On curve
17%
(42 / 363 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
2141 brought · 893 playersBrought to game
2141
Ever drawn
549
Reached battlefield
363
Still on board at game end
21
≥ +3.7pp
Players who cast this card win 34% of the time (n=322) , vs 25% when it never left the library (n=1292).
When players drew this card but left it in hand, they won 30% (n=149).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.0pp; 95% confidence interval +3.7pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
624 instances2.1%
Library
3.4%
Battlefield
57.2%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
366 decks
-
2
Sheoldred, the Apocalypse
46 decks
-
3
Yuriko, the Tiger's Shadow
42 decks
-
4
Davros, Dalek Creator
27 decks
-
5
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
26 decks
-
6
K'rrik, Son of Yawgmoth
25 decks
-
7
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
19 decks
-
8
Zenos yae Galvus // Shinryu, Transcendent Rival
11 decks
-
9
Liliana, Heretical Healer // Liliana, Defiant Necromancer
9 decks
-
10
Tinybones, Bauble Burglar
9 decks
Card text
Snuff Out
Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Duel Decks Anthology: Garruk vs. Liliana (GVL)
·
Common
·
Illustrated by Steve Argyle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.