Sol Ring
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Sol Ring
Final zone distribution
5384 instancesCommanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
123 decks
-
2
Doctor Doom, King of Latveria
107 decks
-
3
The Ur-Dragon
107 decks
-
4
Krenko, Mob Boss
103 decks
-
5
Cloud, Ex-SOLDIER
99 decks
-
6
Captain America, Team Leader
91 decks
-
7
Edgar Markov
91 decks
-
8
Pantlaza, Sun-Favored
83 decks
-
9
Tidus, Yuna's Guardian
76 decks
-
10
Rin and Seri, Inseparable
74 decks
The "good card" funnel
20678 brought · 3949 playersOnce cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=3888) , vs 24% when it never left the library (n=11919).
When players drew this card but left it in hand, they won 26% (n=289) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.9pp; 95% confidence interval +5.1pp to +6.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=4671Full analysis unlocks as more games are tracked. Stats refresh nightly.