Sol Ring
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
1192 instancesCommanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
38 decks
-
2
Y'shtola, Night's Blessed
35 decks
-
3
Dina, Essence Brewer
31 decks
-
4
Quintorius, History Chaser
29 decks
-
5
The Ur-Dragon
29 decks
-
6
Krenko, Mob Boss
26 decks
-
7
Tidus, Yuna's Guardian
24 decks
-
8
Rin and Seri, Inseparable
23 decks
-
9
Rootha, Mastering the Moment
23 decks
-
10
Auntie Ool, Cursewretch
22 decks
The "good card" funnel
4722 brought · 1218 playersOnce cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 29% of the time (n=1018) , vs 23% when it never left the library (n=3271).
When players drew this card but left it in hand, they won 27% (n=74) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.8pp; 95% confidence interval +4.1pp to +7.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=1040Full analysis unlocks as more games are tracked. Stats refresh nightly.