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Part of Final Fantasy
·
Enchantment
·
Final Fantasy Commander (FIC)
Live Play Data
SOLDIER Military Program
1%
Live Inclusion
Times Brought
304
Decks Running
153
Median Cast Turn
6.0
Drawn → Played
71%
Format
First-cast turn
n=48
2%
T1
6%
T2
17%
T3
15%
T4
6%
T5
42%
T6-9
13%
T10+
Median
6.0
P25
4
· P75
9
· max
15
On curve
25%
(8 / 48 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
304 brought · 143 playersBrought to game
304
Ever drawn
68
Reached battlefield
48
Still on board at game end
32
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.1pp
Players who cast this card win 21% of the time (n=38) , vs 17% when it never left the library (n=200).
When players drew this card but left it in hand, they won 27% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.3pp; 95% confidence interval -8.1pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
70 instances1.4%
Library
45.7%
Battlefield
20.0%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
96 decks
-
2
Myrel, Shield of Argive
6 decks
-
3
Commander Mustard
5 decks
-
4
Cloud, Midgar Mercenary
4 decks
-
5
Sephiroth, Fallen Hero
4 decks
-
6
Caesar, Legion's Emperor
3 decks
-
7
Heidegger, Shinra Executive
3 decks
-
8
The Wandering Minstrel
3 decks
-
9
Tifa, Martial Artist
3 decks
-
10
Elesh Norn, Grand Cenobite
2 decks
Card text
SOLDIER Military Program
Enchantment
At the beginning of combat on your turn, choose one. If you control a commander, you may choose both instead.
• Create a 1/1 white Soldier creature token.
• Put a +1/+1 counter on each of up to two Soldiers you control.
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Yoshio Sugiura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.