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SOLDIER Military Program card art
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SOLDIER Military Program

{2} {W} · Enchantment · Final Fantasy Commander (FIC)
Times Brought
298
Decks Running
188
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
SOLDIER Military Program card

SOLDIER Military Program

{2} {W}
Enchantment
At the beginning of combat on your turn, choose one. If you control a commander, you may choose both instead. • Create a 1/1 white Soldier creature token. • Put a +1/+1 counter on each of up to two Soldiers you control.
Final Fantasy Commander (FIC) · Rare · Illustrated by Yoshio Sugiura

Final zone distribution

68 instances
2.9%
Library
48.5%
Battlefield
19.1%
Graveyard
29.4%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

298 brought · 183 players
Brought to game
298
Ever drawn
63
Reached battlefield
43
Still on board at game end
33

Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.4pp

Players who cast this card win 36% of the time (n=31) , vs 22% when it never left the library (n=165).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.0pp; 95% confidence interval +5.4pp to +22.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=43
0%
T1
12%
T2
12%
T3
12%
T4
26%
T5
33%
T6-9
7%
T10+
Median 5 P25 4 · P75 7 · max 15
On curve 23% (5 / 43 cast on T3) Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.