Card Preview
Soul of the Harvest
Times Brought
209
Decks Running
100
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Soul of the Harvest
Creature — Elemental
Trample
Whenever another nontoken creature you control enters, you may draw a card.
6 / 6
Jumpstart (JMP)
·
Rare
·
Illustrated by Eytan Zana
Final zone distribution
46 instances4.3%
Library
45.7%
Battlefield
13.0%
Graveyard
37.0%
Hand
Commanders that played this card
in tracked games-
1
Animar, Soul of Elements
10 decks
-
2
Radagast of Rhosgobel
9 decks
-
3
Gilanra, Caller of Wirewood
7 decks
-
4
Freyalise, Llanowar's Fury
5 decks
-
5
Ghalta, Stampede Tyrant
5 decks
-
6
Goreclaw, Terror of Qal Sisma
5 decks
-
7
Kona, Rescue Beastie
5 decks
-
8
Eshki, Temur's Roar
4 decks
-
9
Ruric Thar, the Unbowed
4 decks
-
10
Radha, Heir to Keld
3 decks
The "good card" funnel
210 brought · 91 playersBrought to game
210
Ever drawn
46
Reached battlefield
27
Still on board at game end
21
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.5pp
Players who cast this card win 30% of the time (n=23) , vs 30% when it never left the library (n=132).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.5pp; 95% confidence interval -10.5pp to +11.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
0%
T2
7%
T3
26%
T4
19%
T5
44%
T6-9
4%
T10+
Median
5
P25
4
· P75
7
· max
12
On curve
67%
(4 / 27 cast on T6)
Cast same turn as drawn
30%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.