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Part of Bloomburrow
·
Creature — Sphinx
·
Game Night 2019 (GN2)
Live Play Data
Sphinx of Enlightenment
1%
Live Inclusion
Times Brought
388
Decks Running
216
Median Cast Turn
8.0
Drawn → Played
63%
Format
First-cast turn
n=72
0%
T1
0%
T2
1%
T3
4%
T4
7%
T5
65%
T6-9
22%
T10+
Median
8.0
P25
6
· P75
9
· max
23
On curve
32%
(14 / 72 cast on T6)
Cast same turn as drawn
33%
The "good card" funnel
388 brought · 212 playersBrought to game
388
Ever drawn
115
Reached battlefield
72
Still on board at game end
34
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 30% of the time (n=66) , vs 16% when it never left the library (n=220).
When players drew this card but left it in hand, they won 15% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.8pp; 95% confidence interval +2.2pp to +25.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
123 instances3.3%
Library
27.6%
Battlefield
30.1%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
125 decks
-
2
Isperia, Supreme Judge
29 decks
-
3
The Ur-Sphinx
23 decks
-
4
Kangee, Sky Warden
7 decks
-
5
Mr. Foxglove
3 decks
-
6
Whtz, the Bibliophile
3 decks
-
7
Arthur, Marigold Knight
2 decks
-
8
Animar, Soul of Elements
1 decks
-
9
Atemsis, All-Seeing
1 decks
-
10
Brago, King Eternal
1 decks
Card text
Sphinx of Enlightenment
Creature — Sphinx
Flying
When this creature enters, target opponent draws a card and you draw three cards.
5 / 5
Game Night 2019 (GN2)
·
Mythic
·
Illustrated by Johan Grenier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.