Sphinx of Enlightenment
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Sphinx of Enlightenment
Final zone distribution
63 instancesCommanders that played this card
in tracked games-
1
Ms. Bumbleflower
59 decks
-
2
Isperia, Supreme Judge
25 decks
-
3
The Ur-Sphinx
12 decks
-
4
Unesh, Criosphinx Sovereign
4 decks
-
5
Kangee, Sky Warden
3 decks
-
6
Koma, World-Eater
3 decks
-
7
Mr. Foxglove
3 decks
-
8
Nekusar, the Mindrazer
2 decks
-
9
Nicol Bolas
2 decks
-
10
Whtz, the Bibliophile
2 decks
The "good card" funnel
254 brought · 124 playersOnce cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 31% of the time (n=26) , vs 19% when it never left the library (n=130).
When players drew this card but left it in hand, they won 19% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.1pp; 95% confidence interval +1.7pp to +22.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.