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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Mutant Ninja Rat
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Teenage Mutant Ninja Turtles (TMT)
Card Preview
Splinter, Radical Rat
0%
Decklist Inclusion
Times Brought
140
Decks Running
45
In Decks
219
Decklist Inclusion
0%
Format
Final zone distribution
45 instances2.2%
Library
51.1%
Battlefield
17.8%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
21 decks
-
2
Splinter, Radical Rat
13 decks
-
3
Heroes in a Half Shell
6 decks
-
4
Jin Sakai, Ghost of Tsushima
4 decks
-
5
Michelangelo, the Heart
2 decks
-
6
April O'Neil, Live on the Scene
1 decks
-
7
Noctis, Heir Apparent
1 decks
-
8
Satoru Umezawa
1 decks
The "good card" funnel
140 brought · 40 playersBrought to game
140
Ever drawn
23
Reached battlefield
21
Still on board at game end
23
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.6pp
Players who cast this card win 13% of the time (n=19) , vs 14% when it never left the library (n=93).
Observed gap -0.7pp; 95% confidence interval -14.6pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
5%
T2
10%
T3
14%
T4
14%
T5
43%
T6-9
14%
T10+
Median
6
P25
4
· P75
7
· max
18
On curve
14%
(2 / 21 cast on T3)
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.