format_list_numbered #5 white tutor
Stoneforge Mystic card art
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Stoneforge Mystic

{1} {W} · Creature — Kor Artificer · Double Masters (2XM)
Times Brought
1526
Decks Running
669
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Stoneforge Mystic card

Stoneforge Mystic

{1} {W}
Creature — Kor Artificer
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
1 / 2
Double Masters (2XM) · Rare · Illustrated by Mike Bierek

Final zone distribution

292 instances
1.7%
Library
47.3%
Battlefield
26.0%
Graveyard
5.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1529 brought · 610 players
Brought to game
1529
Ever drawn
277
Reached battlefield
211
Still on board at game end
138

Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.6pp

Players who cast this card win 30% of the time (n=161) , vs 27% when it never left the library (n=898).

When players drew this card but left it in hand, they won 21% (n=36).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.5pp; 95% confidence interval -1.6pp to +6.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=211
1%
T1
27%
T2
17%
T3
11%
T4
9%
T5
29%
T6-9
6%
T10+
Median 4 P25 2 · P75 6 · max 15
On curve 28% (57 / 211 cast on T2) Cast same turn as drawn 38%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.