collections_bookmark Part of Secrets of Strixhaven
Striding Shotcaller // Run the Play card art
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Striding Shotcaller // Run the Play

{G} {U} {X} {G} {U} · Creature — Troll Druid // Sorcery · Secrets of Strixhaven Commander (SOC)
Times Brought
308
Decks Running
168
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Striding Shotcaller // Run the Play card

Striding Shotcaller

{G} {U}
Creature — Troll Druid
Reach Whenever one or more creatures you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
0 / 4

Run the Play

{X} {G} {U}
Sorcery
Put a +1/+1 counter on each of up to X target creatures. Those creatures gain flying until end of turn. Draw a card.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Brian Valeza

Final zone distribution

70 instances
1.4%
Library
41.4%
Battlefield
22.9%
Graveyard
2.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

308 brought · 158 players
Brought to game
308
Ever drawn
65
Reached battlefield
40
Still on board at game end
29

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.0pp

Players who cast this card win 38% of the time (n=34) , vs 27% when it never left the library (n=162).

When players drew this card but left it in hand, they won 31% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.2pp; 95% confidence interval +3.0pp to +19.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=40
10%
T1
13%
T2
8%
T3
5%
T4
23%
T5
38%
T6-9
5%
T10+
Median 5.0 P25 3 · P75 7 · max 11
Cast same turn as drawn 43%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.