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Part of Fallout
·
Enchantment — Aura
·
Fallout (PIP)
Card Preview
Strong Back
1%
Decklist Inclusion
Times Brought
219
Decks Running
108
In Decks
651
Decklist Inclusion
1%
Format
Card text
Strong Back
Enchantment — Aura
Enchant creature
Equip abilities you activate that target enchanted creature cost
less to activate.
Aura spells you cast that target enchanted creature cost
less to cast.
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.
Fallout (PIP)
·
Rare
·
Illustrated by Elizabeth Peiró
Final zone distribution
57 instances1.8%
Library
33.3%
Battlefield
33.3%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
29 decks
-
2
Kotis, the Fangkeeper
23 decks
-
3
Blor the Impervious
7 decks
-
4
Hit-Monkey
6 decks
-
5
Wilson, Refined Grizzly
6 decks
-
6
Uril, the Miststalker
5 decks
-
7
Stangg, Echo Warrior
4 decks
-
8
Preston Garvey, Minuteman
3 decks
-
9
Wolverine, Best There Is
3 decks
-
10
Cloud, Ex-SOLDIER
2 decks
The "good card" funnel
219 brought · 99 playersBrought to game
219
Ever drawn
51
Reached battlefield
35
Still on board at game end
19
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.9pp
Players who cast this card win 34% of the time (n=30) , vs 26% when it never left the library (n=141).
Observed gap +8.0pp; 95% confidence interval -8.9pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
3%
T1
3%
T2
9%
T3
14%
T4
20%
T5
40%
T6-9
11%
T10+
Median
6
P25
4
· P75
7
· max
12
On curve
14%
(3 / 35 cast on T3)
Cast same turn as drawn
23%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.