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Part of Final Fantasy
·
Instant
·
Tarkir: Dragonstorm Commander (TDC)
Card Preview
Sublime Epiphany
Times Brought
472
Decks Running
259
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Sublime Epiphany
Instant
Choose one or more —
• Counter target spell.
• Counter target activated or triggered ability.
• Return target nonland permanent to its owner's hand.
• Create a token that's a copy of target creature you control.
• Target player draws a card.
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by Lindsey Look
Final zone distribution
122 instances0.8%
Library
6.6%
Battlefield
44.3%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
106 decks
-
2
Shiko and Narset, Unified
29 decks
-
3
Eluge, the Shoreless Sea
14 decks
-
4
Magnus the Red
8 decks
-
5
Quandrix, the Proof
7 decks
-
6
Jadzi, Oracle of Arcavios // Journey to the Oracle
4 decks
-
7
Council of Reeds
3 decks
-
8
Hidetsugu and Kairi
3 decks
-
9
Hinata, Dawn-Crowned
3 decks
-
10
Inalla, Archmage Ritualist
3 decks
The "good card" funnel
472 brought · 244 playersBrought to game
472
Ever drawn
111
Reached battlefield
53
Still on board at game end
8
≥ +2.7pp
Players who cast this card win 34% of the time (n=38) , vs 23% when it never left the library (n=254).
When players drew this card but left it in hand, they won 23% (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.7pp; 95% confidence interval +2.7pp to +18.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=53
0%
T1
2%
T2
2%
T3
4%
T4
4%
T5
58%
T6-9
30%
T10+
Median
8
P25
6
· P75
10
· max
16
On curve
28%
(9 / 53 cast on T6)
Cast same turn as drawn
30%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.